
Characters have to drop down a surprising number of ledges, and they just sort of clumsily slide or float when doing so. If I’m to nitpick, there’s one remaining area of jank that has been overlooked: the animations when dropping down from a ledge. Many of these strategies will need rethinking thanks to Part 1’s bigger-brained foes. For anyone that has played through the original on Grounded difficulty - maybe even twice, for that damn Trophy! - you’ll be familiar with optimal routes through levels. They are more tactical in their flanking routes and are less predictable when peeking from cover. When playing properly, it’s no longer an issue.Įnemies are also smarter now, similar to how they are in Part 2. In Part 1, this only happened to me once, and it was during a moment where I was testing its limits, forcing multiple enemies to surround Ellie to see how she’d react. While this didn’t alert them, it did break immersion. During stealth sequences, allies in the original and Remastered used to awkwardly maneuver in front of enemies. The improvements to friendly and enemy AI were immediately noticeable. Part 1 has the fluidity of Part 2, especially when gaming at higher frame rates, which is a valuable achievement. However, there is additional polish to animations that makes transitioning from stealth to an aggressive assault look and feel exceptional. The gameplay in Part 1 is mostly the same as the original, so Joel can’t make use of the crawling or dodging mechanics seen in Part 2. Like in Part 2, the photorealistic visuals can lead to some jarring moments where the ultraviolent scenes can look a little too real.
/i.s3.glbimg.com/v1/AUTH_08fbf48bc0524877943fe86e43087e7a/internal_photos/bs/2019/C/t/RCe306ShilPZgA57iHog/tloupii-demo-screen-10.jpg)
Once spotted, Joel wastes no time in punching the hell out of the opposition, infected or human, before grabbing them and curb-stomping them dead. Like in the original release, he’s capable of stealthily taking out enemies one by one and manipulating their movement by throwing bottles or bricks as distractions.

Savage JoelĪ veteran of the post-apocalyptic world, Joel doesn’t mess around when facing a threat. I found areas with water particularly impressive when moving between Remastered and Part 1. The infected US hasn’t just been “upscaled” to look decent on PS5 - it has been rebuilt in large parts, with Naughty Dog making significant changes to level geometry, textures, and lighting. Death is but a bite or gunshot wound away making for a brutal reality that is channeled through the characters’ desperate need to mercilessly murder and loot in order to survive. Joel and Ellie must journey across a post-apocalyptic United States, dealing with infected enemies and human hunters. Their fantastic performances in the original game are elevated here with enhanced visuals and animations - the characters’ eyes are especially impactful when paired with emotional dialogue. The game’s protagonists, Joel and Ellie, are played by video game acting superstars Troy Baker and Ashley Johnson, who provide both voice and motion capture.
#THE LAST OF US PART 2 REVIEW SCORES TV#
When the TV show audience moves across to the game, they will find a (presumably) similar tragedy of a man struggling to deal with loss and fighting hard to change that losing streak, no matter the cost. As much as I love TLOU and have done for a long time now, I can see the bigger picture and the reasons for this remake to exist a mere eight years after the Remastered launched.

Having better parity between the games will be fantastic for newcomers and it’s important to remember that Naughty Dog isn’t just making Part 1 for established fans. Evidently, the reviews are stacking up quickly for both games, however, as Bandicoot shows on Twitter, not every user post seems entirely genuine.With The Last of Us TV show set to release on HBO in 2023, there’s no doubt going to be a large influx of players diving into the franchise for the first time. To put that into perspective, Spider-Man has amassed just under 6,000 reviews, Horizon: Zero Dawn garnered 8,000 reviews, and God of War only just tops both games with around 15,000 reviews over their entire lifetimes. The Last of Us 2 and Ghost of Tsushimahave just under 14,000 reviews each, which is interesting considering The Last of Us released just over a month and a half ago and Ghost of Tsushima hit shelves a mere two weeks ago. RELATED: Ghost of Tsushima Players Have Pet 8 Million Foxes and More Crazy Stats

The theory was first brought to light by a user going by the name Bandicoot on Twitter, however, a quick dig through Metacritic's user stats for both games turns up some interesting results. However, it seems these Last of Us 2 detractors might just have gone one step further with the release of Ghost of Tsushima, with several accounts allegedly being set up purely to give the former a 0 / 10 review and the latter a perfect 10 / 10.
